Watch Dogs Legion Creative Director Explains Decision Behind Making All NPCs Playable

As per Clint Hocking, it was a natural evolution of the franchise.

Posted By | On 21st, Jul. 2019

watch dogs legion

Watch Dogs Legion’s central hook of allowing players to recruit and play as every single NPC in the game – all of whom have their own simulated lives and schedules and origin stories to define them – is something that has caught the fancy of several people since the game was first unveiled at E3 this year.

It’s certainly an ambitious idea, and when you think of all the ways it could possibly complicate storytelling, it seems even more ambitious. Throw in mechanics like permadeath for every character in the game, and you have something that most developers would deem too daunting to even pull off. So how (and why) is it that Ubisoft decided to go in this direction with Watch Dogs Legion? 

We recently sat down for an interview with the game’s creative director, Clint Hocking, and posed the question to him. According to Hocking, the idea of being able to live entire simulated lives was something that just grew from the series’ initial central mechanic of being able to hack into people’s lives using their devices, while the concept of building up your own DedSec was also something that fell in line with how DedSec had grown from Watch Dogs 1 to Watch Dogs 2.

“The play as anyone innovation emerged fairly naturally when we first started to look at the pillars of the Watch Dogs franchise, and at the evolution of the series,” Hocking told GamingBolt. “One of the original promises of the brand was the ability for the player to hack into the lives of any character they see in the world, and learn more about them using the Profiler. For Watch Dogs Legion, we wanted to take the promise of the Profiler further by making everyone in the world live fully simulated lives. At the same time, we also looked at how DedSec evolved over time; from a group working in the shadows with Aiden in the original game, to a collective of hackers in the sequel. We asked ourselves if being able to build your own DedSec made sense, and once that idea lined up with a fully simulated population, the idea that any character could be your next playable hero made complete sense.”

The ability to be able to play as every single NPC in the game is something that promises to have far-reaching effects on other aspects of the game too. For instance, Watch Dogs Legion’s entire script is supposed to have twenty different variations. Meanwhile, thanks to the permadeath mechanic, every cutscene in the game also has to account for every single character that may or may not be in that scene.

Watch Dogs Legion is out on March 6, 2020 for the PS4, Xbox One, PC, and Stadia. Our full interview with Hocking will be going live soon, so stay tuned.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Destiny 2 Will Remove Legacy Gear Power Limits in The Final Shape

Destiny 2 Will Remove Legacy Gear Power Limits in The Final Shape

There's no "recovery mechanism" for those who deleted their Legacy items, but Bungie will reintroduce sources ...

Destiny 2: The Final Shape Will Let You Boost Friends to Your Power Level

Destiny 2: The Final Shape Will Let You Boost Friends to Your Power Level

Players with the highest Power become the Power Leader and can thus raise teammates to five levels below their...

Destiny 2: The Final Shape Teases Upcoming Omen, Attendant and Grim Enemies

Destiny 2: The Final Shape Teases Upcoming Omen, Attendant and Grim Enemies

While the Omen and Attendant use Strand to crowd-control players, the Grim shoots from above, stunning them wi...

No Rest for the Wicked Trailer Highlights Positive Early Access Impressions

No Rest for the Wicked Trailer Highlights Positive Early Access Impressions

Moon Studios' Souls-like action RPG is available for PC via Steam Early Access and has received some praise de...

Counter-Strike 2 Update Adds Left-Hand Aiming, Dropped Weapons Panel, and More

Counter-Strike 2 Update Adds Left-Hand Aiming, Dropped Weapons Panel, and More

Dust 2 also returns with Overpass removed from the Active Duty map pool. Other maps like Inferno, Baggage and ...

SAND LAND is Out Now

SAND LAND is Out Now

Bandai Namco's action RPG based on Akira Toriyama's manga is playable on Xbox One, Xbox Series X/S, PS4, PS5, ...